*New* Jade Regent
Pith 'the Mouth'
Loud Paladin of Shelyn
Pith ‘the Mouth’
Male Half-Orc Paladin (Redeemer) 7
LG Medium Humanoid (human, orc)
Hero Points 3
Init +1; Senses darkvision 60 ft.; Perception +0
AC 21, touch 11, flat-footed 20 (+ 10 armor, + 1 Dex)
hp 68 (7d10+18)
Fort +10, Ref +6, Will +8
Defensive Abilities orc ferocity (1/day); Immune disease, fear
Speed 20 ft.
Melee + 1 Keen Falchion + 11/+ 6 (2d4+14/15-20/x2)
Ranged Composite longbow (Str + 4) + 8/+ 3 (1d8+4/x3)
Special Attacks merciful smite, smite evil (3/day)
Paladin (Redeemer) Spells Prepared (CL 4):
2 (1/day) Shield Other
1 (2/day) Divine Favor, Grace
Str 21, Dex 12, Con 14, Int 12, Wis 10, Cha 16
Base Atk +7; CMB +12; CMD 23
Feats Broken Wing Gambit, Cornugon Smash, Furious Focus, Power Attack -2/+4
Traits Inner Beauty (1/day), Viking Blood (Lands of the Linnorm Kings)
Acrobatics -4 (-8 jump), Bluff + 8, Climb -1, Diplomacy + 12 (+ 14 to influence creatures normally considered monstrous), Escape Artist -4, Fly -4, Intimidate +17, Knowledge (nobility) +5, Knowledge (religion) +5, Ride -4, Sense Motive +4, Stealth -4, Swim -1; Racial Modifiers +2 Intimidate, monstrous rapport
Languages Common, Giant, Orc
aura of courage, aura of good, divine bonds (weapon [1/day]), lay on hands (4d6) (6/day), mercies (mercy [fatigued], mercy [staggered]), paladin channel positive energy 4d6 (3/day) (dc 16)
Other Gear Pearl of power (1st level) +1 Full plate, +1 Keen Falchion, Arrow, durable (50), Composite longbow (Str +4), Belt of giant strength +2, Headband of alluring charisma +2, Backpack, masterwork (empty), Bedroll, Blanket winter, Flint and steel, Holy text (Melodies of Inner Beauty), Orc trail rations (22), Trail rations (6), 21 GP, 4 SP
Aura of Courage +4 (10’ radius) (Su) You are immune to Fear. Allies within aura gain a morale bonus to saves vs Fear.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Broken Wing Gambit Grant opponent bonus to hit you, but opponent’s attack provokes attacks of opportunity
Cornugon Smash When you damage an opponent with a Power Attack, you may make an immediate Intimidate check as a free action to attempt to demoralize your opponent.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Divine Bond (Weapon +1) (6 minutes) (1/day) (Sp) Weapon shines with light and gains enhancement bonuses or chosen properties.
Inner Beauty (1/day) Once per day, you can manifest your faith in your goddess and gain a +4 trait bonus to a single Bluff, Craft, Diplomacy, or Perform skill check. You can choose to use this trait immediately after making the skill check.
Lay on Hands (4d6) (6/day) (Su) You can heal 4d6 damage, 6/day
Merciful Smite (Su) You can do nonlethal damage with your smite evil without a penalty.
Monstrous Rapport (Ex) +2 Diplomacy with monstrous creatures.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Paladin Channel Positive Energy 4d6 (3/day) (DC 16) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Smite Evil (2/day) (Su) +3 to hit, +6 to damage, +3 deflection bonus to AC when used.
Pith seeks to enrich the world with beauty. He loves to sing songs from ‘Melodies of Inner Beauty’ but Coozy (his pet Thrush) is much better then him.
Although his battle tactics seem odd in appearance, they work well in conjunction with a team effort. Pith demoralizes his enemies and feigns weakness to allow his allies an opening to subdue their foe.
As a Half-Orc Pith understands that many monstrous creatures are just products of misfortune and their surroundings, he is eager to help anyone able of redemption and sees beyond the normal perception of beauty.